Armelle Bauer, Ali Hamadi Dicko, Olivier Palombi, François Faure, Jocelyne Troccaz
Siggraph Asia - Emerging Technologies 2015, November 2015, Kobe, Japan
Abstract : The complexity of human anatomy makes learning and understanding it a difficult task. Using the Embodiment Theory as foundation we present the living book of anatomy project, an AR system for teaching anatomy, specifically anatomy in motion. Using a Kinect sensor, we superimpose our 3d highly-detailed anatomical model onto the user’s color map and we use skinning to animate it. The user can visualize in real-time his anatomy moving together with himself as if he was able to look inside his own body. We designed this work to show different and interesting anatomical knowledge for non-specialist people.
Documents : slides, hal-01186518, video
Keywords: Augmented Human, Anatomy Learning, Real-time, Motion Capture, Embodiment, Augmented Reality (AR).