Refs. 2. Sensori-motor experience, cognition and perception

(the list of references provided here is illustrative, far from being exhaustive!)

Beisert M, Massen C, Prinz W (2010). Embodied rules in tool use: a tool-switching study. Journal of Experimental Psychology: Human Perception and Performance, 36(2): 359.

Bender A, Beller S (2012). Nature and culture of finger counting: Diversity and representational effects of an embodied cognitive tool. Cognition, 124(2): 156–182.

Cook SW, Mitchell Z, Goldin-Meadow S (2008). Gesturing makes learning last.  Cognition, 106(2): 1047–1058.

Dodd MD, Shumborski S (2009). Examining the influence of action on spatial working memory: The importance of selection.  The Quarterly Journal of Experimental Psychology, 62(6): 1236–1247.

Evans J, Davies B, Rich E (2009). The body made flesh: embodied learning and the corporeal device.  British journal of sociology of education, 30(4): 391–406.

Harman KL, Humphrey GK, Goodale MA (1999). Active manual control of object views facilitates visual recognition.  Curr. Biol., 9(22): 1315–1318.

James K, Humphrey G, Vilis T, Corrie B, Baddour R, Goodale M (2002). ``Active'' and ``passive'' learning of three-dimensional object structure within an immersive virtual reality environment.  Behavior Research Methods, Instruments, \& Computers, 34(3): 383–390.

Meijer F, van den Broek EL (2010). Representing 3D virtual objects: interaction between visuo-spatial ability and type of exploration.  Vision Res., 50(6): 630–635.

Meijer F, Van der Lubbe RH (2011). Active exploration improves perceptual sensitivity for virtual 3D objects in visual recognition tasks.  Vision research, 51(23): 2431–2439.

Sasaoka T, Asakura N, Kawahara T (2010). Effect of active exploration of 3D object views on the view-matching process in object recognition.  Perception, 39(3): 289–308.

Thomas LE, Lleras A (2009). Swinging into thought: directed movement guides insight in problem solving.  Psychon Bull Rev, 16(4): 719–723.

Witt JK, Kemmerer D, Linkenauger SA, Culham J (2010). A functional role for motor simulation in identifying tools.  Psychol Sci, 21(9): 1215–1219.